Sunday, March 11, 2012

Animation: Take 1 (of many to come)



In an attempt to understand the motion and linear progression of my scene in The Social Network, I tried to create the scene in a rudementary way. I did this without camera clipping or anything like that. I shot the scene using 3ds Max and autokeying the frames. I had to move and adjust the camera and objects alike to account for what I was trying to create. Through this process, I began to understand time and space as they function together. I couldn't, in my first tries, get the scene to extend long enough. As I understood time as a continuously moving entity, I was able to understand keying in more frames to create a slower motion. This is my first stab, I plan to attack this thing again.

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